/***************************************************************************
 *   Copyright (C) 2005 by David Saxton                                    *
 *   david@bluehaze.org                                                    *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 ***************************************************************************/

#ifndef CHASSISCIRCULAR2_H
#define CHASSISCIRCULAR2_H

#include "mechanicsitem.h"

/**
@short Mechanics Framework, circular base, two wheels
@author David Saxton
*/
class ChassisCircular2 : public MechanicsItem
{
public:
	ChassisCircular2( MechanicsDocument *mechanicsDocument, bool newItem, const char *id = 0l );
	~ChassisCircular2();
	
	static Item* construct( ItemDocument *itemDocument, bool newItem, const char *id );
	static LibraryItem *libraryItem();
	
	virtual void advance( int phase );
	
protected:
	virtual void itemResized();
	void drawShape( TQPainter &p );
	
	double m_theta1; // Angle of rotation of wheel 1 (used for drawing)
	double m_theta2; // Angle of rotation of wheel 1 (used for drawing)
	
	TQRect m_wheel1Pos; // Position of first wheel, with respect to top left of item
	TQRect m_wheel2Pos; // Position of second wheel, with respect to top left of item
};

#endif
